#include "fxcc/imgui/Editor.h"
#include "fxcc/core/graph/common/OrthoCamera.h"

using namespace fxcc::graph::common;
using namespace fxcc::imgui;

template <>
bool Editor::Edit(const std::string& label, OrthoCamera& inst)
{
    ImGui::Text(label.c_str());
    EditInst<Transform>("transform", inst);
    EditInst<Viewport>("viewport ", inst);

    return false;
}
